Gorilla Newsletter 53 Recreating Noita's Falling Sand Sim - Procedural Color Visualization - Minecraft in Javascript - Long Distance Plotting with La Ligne - A New Generative Art Platform Intrinsic - OBJKT4OBJKT 2024 - Building a Code Formatter - Devin lied to us +++ lots more
Gorilla Newsletter 52 RCS on the Future of Creative AI - Creative Code Tutorial Galore - Retro Nostalgia with Workstation 95 - News from the Purple Side - The Fabulous Cartier Journey - Andrej Karpathy implements GPT-2 in C +++ lots more
Gorilla Newsletter 51 Tuning Parameter Spaces with Machine Learning - Daizaburo Harada's Artificial Lifeforms - 2024 Processing Fellowships - Buffer Overflow by Marcel Schwittlick - Tsubuyaki plotting tip by Zancan - Generative SVG mountain ranges by Pierre Casadebaig +++ lots more
Gorilla Newsletter 50 Conway's Game of Hope by Spacefiller - Emilie Xie on Textile as Personal Canvas - Connecting Worlds through the Browser feat. Bjørn Staal - Rheotomic Surfaces - Moebius-style post processing shader - upcoming genart shows +++ lots more
Gorilla Monthly 1: All about Hypersub In this issue we have a closer look at Hypersub, a decentralized and Web3 flavored Patreon alternative: what it is, how it works, how to set up your own, and how to manage your airdrops with interoperable services!
Gorilla Newsletter 49 Demystifying Generative Aesthetics by Le Random - Santiago Ortiz peers into the mind of ChatGPT - The HTML Review - WTBS in conversation with Erick Calderon - Highlight Studio - CSS Flexbox vs. CSS Grid +++ lots more